CarolinaRun brings you

CHASED

Runners hide. Hunters chase. The phone referees.

MIJOAK

PING!

3 runners just lit up.

READY OR NOT · HERE WE COME · READY OR NOT · HERE WE COME · READY OR NOT · HERE WE COME · READY OR NOT · HERE WE COME · READY OR NOT · HERE WE COME · READY OR NOT · HERE WE COME · READY OR NOT · HERE WE COME · READY OR NOT · HERE WE COME ·

How it works

01Host

Set the course.

One runner hosts. Drag the map to drop the zone, set round length, ping timer and head start. Share the code.

02Join

Pick a side.

Everyone joins with the code and picks Hunter, Runner or Random. Random fills the short team.

03Scatter

Run.

Runners use the head start to bolt and hide inside the zone. Hunters wait. No peeking.

04Hunt

You’re it.

Every few minutes hunters get a ping of where each runner was. Close in on foot. Tag in person.

Meanwhile, the hunters

Waiting out the head start.

10

Ready or not here we come

Pick a side.

Hunter, Runner or Random. Tap Random to see where you’d land.

Features

The phone referees.

Pings, not live tracking.

Hunters only get snapshots, so they have to predict where runners went.

Team radio.

Built-in chat for your team. Split up, make a plan, talk trash.

Your team, live.

You always see your teammates. Runners never see hunters.

Stay in the zone.

Leave the zone and hunters see you live until you’re back in.

Host sets the rules.

Rounds 10 min – 3 h. Pings every 1–30 min. Up to 15 min head start.

Built for your run.

Works in any phone browser. No download. Just a code.

Lace up.
Get chased.

START A ROUND

At least 2 players · 3+ is better · carolinarun.com